The Sandwich Cannon
Information architect for Jimmy John’s, 2012 Launched 2012, retired
Information architect for Jimmy John’s, 2012 Launched 2012, retired
Sandwich ordering is a form. This was a menu you play: fire the Jimmy John's product line at whoever is in front of the camera, and learn the sandwiches by making a mess.
Pick your target, live or a photo. Spin the wheel for ammo: the Gargantuan or a kitten. Fire. Shot review, then share the video.
I was the information architect at Evolution Bureau, shaping the product experience from the flows to the interface with EVB's design team. It won FWA Mobile of the Day and was an Appy finalist in 2013. Since pulled.
Product in Hand
Black stripes, a red badge. Pick Your Target: Live or Photo. Freaky Fast Ammo spins a wheel with the sandwiches and a kitten on it. A red cannon at the bottom of the frame, one button that says Fire.















Product in Life
It is a menu. You learn what is on a Gargantuan by firing one at the dog in the snow, and the video you share afterward is an ad you made yourself.


Product in Culture
Branded apps were a land grab: every chain wanted an icon on the home screen and had nothing for it to do. Play was the honest use. Most of that generation has been pulled since. This one had a reason to exist while it did.

“The result was magical and hilarious.”
Position:
Information architect at Evolution Bureau
Services:
Research, Strategy, Design
Partner:
Jimmy John’s
Status:
Launched 2012, since pulled